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Articles - GoodXXXX codes description

Standard codes

[a] Alternate
This is simply an alternate version of a ROM. Many games have been re-released to fix bugs or even to eliminate Game Genie codes (Yes, Nintendo hates that device).
[b] Bad Dump
A bad dump often occurs with an older game or a faulty dumper (bad connection). Another common source of [b] ROMs is a corrupted upload to a release FTP.
[f] Fixed
A fixed game has been altered in some way so that it will run better on a copier or emulator.
[h] Hack
Something in this ROM is not quite as it should be. Often a hacked ROM simply has a changed header or has been enabled to run in different regions. Other times it could be a release group intro, or just some kind of cheating or funny hack.
[o] Overdump
An overdumped ROM image has more data than is actually in the cart. The extra information means nothing and is removed from the true image.
[p] Pirate
This code means that game was released by pirates. Offten various hacks and modifications are present in such roms. NES's "N in One" (multiple games in one cartridge) roms are good example of pirated cartridge. But besides various modificated carts there are some real home brewed games were released by pirates. Among them are Tekken 2 and Somari for NES - really good games.
[t] Trained
A trainer is special code which executes before the game is begun. It allows you to access cheats from a menu.
[T]

Translation
This code means that game was translated to another language by some Group of people. There are many games that were released only for use in Japan and hence they all are in Japaneese. That's why some different translation groups are trying to translate their favorite games to english.

[x] Bad Checksum
Roms with this code may work incorrect or not work at all in the emulators. Get rid of them.
[!] Verified Good Dump
Verified good dump. Thank God for these!
(M#)

Multilanguage (# of Languages)
This code means that was game supports different languages. Such games were translated officially by it's developers.

(###) Checksum
Some games have several versions with defference among them is only in chechsum. In this case checksum is reflected in rom's name.
(??k) ROM Size
Self explaining.
ZZZ_

Unclassified
If Your rom has such code that mean that this rom is not recognised by GoodXXXX tool. You can write about this rom to Cowering. And he'll inculde this rom in the next version of tool.

(Unl) Unlicensed
This game was released without offical license of the console's manufacturer. A lot o f such games were released for NES.
(-) Unknown Year
Special Codes
GameBoy
[C] Color
This is GameBoy Color rom.
[S] Super
???
[BF] Bung Fix
Bung released a programmable cartridge compatable with the GameBoy which could hold any data you wished to play. However, many games do not function on Bung v1.0 carts and have to be 'fixed.'
Genesis
(1) Japan
Carts with this code will run on both Japanese and Korean machines.
(4) USA
While this code is technically the same as a (U) code, it is a newer header format and represents that the cart will run on USA and Brazil NTSC machines.
(5) NTSC Only cart
(8) PAL Only cart
(B) Brazilian
This code represents a cart for Brazil NTSC console.
[c] Checksum
This code represents a cart with known faulty checksum routines.
NeoGeo Pocket
[M] Monochrome Game
Super Nintendo
(BS) BS ROMs
These Japanese ROMs were distributed through a satellite system in Japan known as the Broadcast Satellaview. They were transmitted along with a TV show which was connected to the game in some way. These games were only playable during the show, and thus stop after an hour, and many were timed so that only certain time periods were playable.
(ST) Sufami Turbo
The Sufami Turbo device allowed two GameBoy sized carts to be plugged into the SNES. Certain carts combined into new games much like the Sonic & Knuckles lock-on technology by Sega.
(NP) Nintendo Power
Nintendo Power has been known to release games only available to its subscribers. Most of these ROMs are Japanese, as this practice occured mainly in Japan.
Atari
(PAL) Euro Version
Thomson MO5
(Y) Release Year Unknown
Coleco
(Adam) ADAM Version
Nintendo
(PC10) PlayChoice 10
The PlayChoice 10 was an arcade unit which played exact copies of NES games in an arcade cabinet. The machines had a choice of 10 games to choose from and ran for about 3 minutes on 25 cents.
(VS) Versus
The Versus system ran on similar hard ware to the PC10 machines, but simply allowed you to play against each other.
Country codes
(1) Japan & Korea
(A) Australia
(B) non USA (Genesis)
(C) China
(E) Europe
(F) France
(FC) French Canadian
(FN) Finland
(G) Germany
(GR) Greece
(HK) Hong Kong
(4) USA & BrazilNTSC
(J) Japan
(K) Korea
(NL) Netherlands
(PD) Public Domain
(S) Spain
(SW) Sweden
(U) USA
(UK) England
(Unk) Unknown Country
(I) Italy
Original document - GoodCodes (c) Psych0phobiA, 2001
These codes were developed by Cowering for his execellent set of tools - GoodXXXX
HTML version and a little addons - (c) Emu-Russia, 2003
 
 

 

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