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Друг нашел туры в эмираты из киева на декабрь! . я всегда находил туры в Египет именно на travel2! . what is slimfast
News
20 May 2013
ColEm/ColEm Deluxe 2.7.7
Eevon [11:39]

ColecoVision emulator for Android has been updated. Changes:
- Now showing real game names, if possible.
- Now hiding virtual gamepad when using the real one (enabled by default).
- Added Android menu and action items to the Gallery.
- Fixed File Selector toolbar at the bottom of the screen.
- Fixed situation where some people got empty file lists in File Selector.
- Fixed automatic opening for *.ROM, *.ROM.GZ, *.CV, and *.CV.GZ files.
- Fixed possible crash in the Cheat Editor.
- Fixed a rare crash when reporting failed license check.

News source: https://play.google.com
News source: https://play.google.com

Comment
ZXMAK2 2.7.4.5
Eevon [10:24]

ZX Spectrum emulator for Windows has been updated. Changes:
- source: remove reference to DirectX from VirtualMachine implementation;
- fix click-through on the tape window toolbar;
- fix snapshot loading for ATM710;
- fix device names;
- update IDE SMUC description;
- add PentEvo devices: memory, cmos, fdd, keyboard, ide;
- add romset PentEvo, add machine config PENTEV.

File: Download
News source: http://zxmak2.codeplex.com

Comment
19 May 2013
FPse for android 0.11.99
Eevon [18:52]

Sony Playstation emulator for Android has been updated. Changes:
- Fixed the problem with error message and double ICONS in Covers menu for somes devices.

News source: https://play.google.com

Comment
18 May 2013
RockNES 5.09
Eevon [22:59]

NES emulator has been updated recently. Changes:
- Fixed PPU timing.
- Fixed PPU open bus emulation.
- Fixed APU reset, uninitialized flags.
- Fixed APU sweep unit.
- Fixed joypad i/o code, added 4016h/4017h extra reads.
- Fixed mapper 1 (MMC1) startup bank values, and MMC3 PPU IRQ timing.
- Fixed a potential crash when blitter 0 (256x240) was set on startup.
- Fixed base address selection on disassembler.
- Fixed gameplay joypad data logging driver, also known as NES movies.
- Fixed a bug when resetting the video context.
- Added a GUI option to see the current video context.
- Added mapper 89 (Tenka no Goikenban: Mito Koumon).
- Added a new screen blitter, stretched to 640x480 pixelated.
- Added five choices of RGB palettes for VS System mapper.
- Added option for printing the FPS (frames per second) value on screenshots.
- Added option for resetting the savestate slot number on ROM loading.
- Added a check for mapper 20, reserved for Famicom Disk System only.
- Added message errors if sound startup fails.
- Joypad data block on savestate now includes the number of reads, up to 8.
- The graphics mode settings are reset to defaults and saved on gfx errors.
- Disabled keys F6 and F7 when the FDS driver isn't active.
- Removed the option of disabling register $4011.
- Other minor fixes, various changes in the GUI, usual code cleanups.
- Software documentation updated.

File: Download
News source: http://rocknes.web.fc2.com

Comment
FPse for android 0.11.98
Eevon [21:34]

Sony Playstation emulator for Android has been updated. Changes:
- Another Fixed STorage recognition for somes others devices, this time it's complete i think.

News source: https://play.google.com

Comment
MD.emu/NEO.emu/NGP.emu/MSX.emu/NES.emu/GBC.emu/PCE.emu/2600.emu/GBA.emu 18-05-2013
Eevon [21:33]

Robert Broglia updated his emulators for Android. Changes:
- Font size option;
- Various device-specific input fixes (see updates page on site for full list);
- Fixed possible input lag on some Android 2.3 & 4.0 devices;
- Added work-around for bug in recent Motorola Razr & Bionic OS updates causing very large on-screen controls;
- Added audio option to control if background apps mix their audio with the emulator's.

News source: https://play.google.com

Comment
ZXMAK2 2.7.4.4
Eevon [21:30]

ZX Spectrum emulator for Windows has been updated. Changes:
- fix IDE SPRINTER write operations;
- add configurable logging for IDE ATM and IDE SMUC;
- add IDE devices for predefined machines: ATM710, SCORPION PROF-ROM, SPRINTER.

File: Download
News source: http://zxmak2.codeplex.com

Comment
16 May 2013
Shunyuan's HLE Audio Plugin 1.7.1
Eevon [23:06]

Audio plugin for Nintendo 64 emulators has been updated. Changes:
- fix no audio after restore game state;
- fix audio speed up of Mystical Ninja Starring Goemon;
- fix cannot change sound driver after end emulation;
- fix compatibility issue of pj64 1.7.x.

File: Download
News source: http://forum.pj64-emu.com

Comment
iNES 3.7.24
Eevon [14:33]

NES emulator for Android has been updated. Changes:
- Added mapper #163 (Final Fantasy VII, Pokemon Yellow);
- Added mapper #164 (Final Fantasy V);
- Fixed File Chooser toolbar at the bottom;
- Added option to hide virtual gamepad when using the real one (enabled by default);
- Added Android menu and action items to the Gallery;
- Removed extra debug messages.

News source: https://play.google.com

Comment
ZXMAK2 2.7.4.3
Eevon [12:41]

ZX Spectrum emulator for Windows has been updated. Changes:
- fix IDE SPRINTER.

File: Download
News source: http://zxmak2.codeplex.com

Comment
nds4droid 33
Eevon [12:39]

Nintendo DS emulator for Android has been updated. Changes:
- Performance enhancements for 3D games.

News source: https://play.google.com

Comment
FPse for android 0.11.96
Eevon [12:33]

Sony Playstation emulator for Android has been updated. Changes:
- Fixed external storage detection;
- Fixed ISO format recognition.

News source: https://play.google.com

Comment
15 May 2013
Shunyuan's HLE Audio Plugin 1.7
Eevon [23:11]

Audio plugin for Nintendo 64 emulators has been updated. Changes:
- dynamic interface for project64 2.x and other emulators, now HleAudio will provide interface 1.2 to pj64-2.0, and provide interface 1.1 to other emulators.
- add XAudio2 driver support;
- add No Sound driver support;
- remove the redundant initialization and checking from HLE emulation.

File: Download
News source: http://forum.pj64-emu.com

Comment
VGBA 3.9.64
Eevon [22:50]

Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Optimized GBA alpha-blending emulation in assembler for speed.
- Optimized GBA fade-in and fade-out emulation in assembler for speed.
- Added Rebel Star: Tactical Command to the Cheatopedia.
- Added Harry Potter and the Goblet of Fire to the Cheatopedia.

News source: https://play.google.com

Comment
Altirra 2.30
Eevon [11:05]

Atari 800/800XL/130XE emulator for Windows has been updated. Changes:
[features added]
- Cartridge: SIC! cartridges can now be switched between Am29F040B and SST39SF040 flash chip emulation in Options.
- Debugger: History pane supports horizontal scrolling and hiding S/P registers.
- Debugger: Added .readmem command.
- Debugger: .basic_dumpline command now handles DATA statements and decodes variable names.
- Debugger: The ESC key moves from several debugger panes to the Console pane.
- Debugger: Added set tracepoint (bt) command.
- Debugger: Added deref signed dword (dsd) operator.
- Debugger: Added brief (-b) format to .sio command.
- Debugger: .tapedata command now supports seeking options and reports gaps.
- Debugger: Added .reload command.
- Disk: Folders can now be mounted as virtual disk images using the SpartaDOS file system.
- Display: Normal overscan mode now only shows 224 scanlines in NTSC mode instead of 240.
- Display: Altered full screen resolution selection to allow possibly unsupported modes for better access to 50Hz refresh modes.
- IDE: Added SIDE 2 support.
- MMU: Added support for Axlon banked memory.
- Simulation: Split XL/XE hardware into separate XL and XE modes to handle hardware differences.
- UI: Full-screen mode can now be used when paused.
- UI: Added full-screen versions of the Boot Image file browser and emulation error dialog.
- UI: Added initial UI bindings for controllers (under the Console controller).
- UI: Added on-screen keyboard (activated by UI Option from main screen).
- UI: Improved text rendering quality.
- UI: Right-drag drop brings up a context menu with mounting options.
- UI: Panes can now be stacked with tabs.
- VBXE: Updated core support to 1.24, including a/r flag in bit 7 of the MINOR_REVISION register.
[bugs fixed]
- 65C816: The abs,X, abs,Y, (dp),Y, [dp],Y and (d,S),Y addressing modes can now cross bank boundaries.
- 65C816: An additional instruction is no longer executed after WAI before servicing the interrupt.
- 65C816: JMP (abs) now always reads from bank 0 instead of the data bank.
- 65C816: JMP (abs,X), and JSR (abs,X) now read from the program bank rather than the data bank.
- 65C816: Fixed switch between DL=0 and DL!=0 in emulation mode not taking effect immediately.
- 65C816: Indexed modes now properly take an additional cycle for writes and for 16-bit index registers.
- 65C816: The d,S addressing mode can now index out of page one in emulation mode.
- 65C816: d,S and (d,S),Y now always read from bank 0.
- 65C816: 16-bit stack operations can access page zero and page two in emulation mode.
- 65C816: TCS/TXS can no longer change SH in emulation mode.
- Debugger: .tracecio now reports correct status.
- Debugger: Fixed an issue with stack overflow in History pane on very deep recursion.
- Debugger: Verifier now allows jumps to the CIO device initialization vectors.
- Debugger: Fixed incorrect wrapping of zero page indexed addressing modes in disassembly.
- Debugger: Threaded static trace (st) command.
- Debugger: e (enter) now follows normal expression evaluation rules.
- Debugger: Fixed disassembly of PEA ($F4) opcode.
- Debugger: PHX and PHY no longer create bogus call trees in the History window in 16-bit indexing mode.
- Debugger: Fixed disassembly of opcodes with the (d,S),Y addressing mode.
- Debugger: Corrected off-by-one index handling in .unloadsym command.
- Debugger: Fixed blowup with memory access breakpoints in GTIA range with VBXE enabled.
- Disk: Status byte 1 bit 5 is now updated after a Write PERCOM Block command.
- Display: Fixed a crash when Direct3D 11 is enabled and fails to initialize.
- Display: Fixed alignment errors in OS Screen Only mode with extended PAL height enabled.
- Display: Enabled frame skip and reduced latency in full screen vsync mode.
- GTIA: Player/missile size code %%10 can now trigger shifter lockup.
- GTIA: Improved accuracy of mid-shift size changes.
- HLE: Fixed editor tab commands.
- HLE: Fixed bug with init segment dispatching.
- IDE: READ SECTOR and WRITE SECTOR commands now allow up to 256 sector transfers.
- IDE: READ MULTIPLE and WRITE MULTIPLE commands now produce errors when multiple mode is disabled.
- IDE: The block size set by the SET MULTIPLE MODE command is now reflected in IDENTIFY DEVICE output.
- Input: Fixed MultiJoy #8 input conflict.
- LLE: Fixed system reset NMI handling.
- LLE: Implemented PBI handler and CIO support.
- LLE: Keyboard routines now update ATACHR.
- LLE: Fixed editor tab set/clear commands.
- LLE: Added printer (P:) device support.
- LLE: Added light pen/gun support.
- MMU: Fixed crashes accessing high 65C816 memory in the x64 version.
- MMU: VBXE can now properly overlay Covox.
- POKEY: Fixed timers 3+4 occasionally not being shut off when switching to asynchronous receive mode.
- POKEY: Fixed timers 1-3 having the wrong offset when underflowing immediately before a write to STIMER.
- POKEY: Corrected start timing of polynomial counters.
- POKEY: Corrected audio pattern for 9-bit and 17-bit polynomial counters (was incorrectly inverted).
- Recorder: Fixed 8-bit uncompressed output.
- Recorder: Minor fixes to compressor.
- Serial: SIO emulation level setting is now saved correctly.
- VBXE: Writing a '1' to the blitter start bit no longer aborts an active blit.

File: Download
News source: http://www.virtualdub.org

Comment
Latest Files
ZXMAK2 2.7.4.5 (Win)
Rocknes 5.09 (Win)
WinUAE 2.6.0 (Win)
Shunyuan's HLE Audio Plugin 1.7.1 (Win)
Altirra 2.30 (Win)
Gambatte 0.5.0 r532 (Win)
Ootake 2.69 (Win)
Project 64 2.1 (Win)
VBA-M R1159 (Win)
no$psx 1.5 (Win)
XM6i 0.41 (Win)
Nintendulator WIP 24-04-2013 (Win)
PPSSPP 0.7.6 (Andr)
PPSSPP 0.7.6 (Win)
FBZX Wii 10.2 (Wii)
EMU 1.01 12-04-2013 (Win)
My NES 5.1 (Win)
Pokopom r125 (Win)
GameYob 0.3 (Win)
4DO 1.3.2.2 (Win)
 
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